Features

Digital Foundry | Immortals of Aveum on PC: a demanding game with big hardware requirements
Unreal Engine 5's new features look beautiful, but require serious kit.

Preview | Fret not puppet fans, Lies of P has fixed its dodge
And why Neowiz is taking on FromSoftware.
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Preview | Sonic Superstars is classic Sonic, but fundamentally flawed in multiplayer
Leave Tails behind.

Digital Foundry | Inside Immortals of Aveum: the Digital Foundry tech interview
Behind the scenes on the first non-Epic game to ship with all Unreal Engine 5 next-gen features.

Captain's Log | Will Starfield capture the little details that give space its wonder?
Endless POSSibilities.

Feature | Might & Magic: Clash of Heroes is still the most elegant and instructive meanie in all of games.
Fuse looking at you, kid?
Captain's Log | Space games should be terrifying
Red alert.
Digital Foundry | Immortals of Aveum on PC: a demanding game with big hardware requirements
Unreal Engine 5's new features look beautiful, but require serious kit.
Preview | Fret not puppet fans, Lies of P has fixed its dodge
And why Neowiz is taking on FromSoftware.
Preview | Sonic Superstars is classic Sonic, but fundamentally flawed in multiplayer
Leave Tails behind.
Digital Foundry | Inside Immortals of Aveum: the Digital Foundry tech interview
Behind the scenes on the first non-Epic game to ship with all Unreal Engine 5 next-gen features.
Captain's Log | Will Starfield capture the little details that give space its wonder?
Endless POSSibilities.
Feature | Might & Magic: Clash of Heroes is still the most elegant and instructive meanie in all of games.
Fuse looking at you, kid?
Preview | Black Myth: Wukong's combat could surpass the Souls games
Monkey business.
Feature | What we've been playing
A few of the games that have us hooked at the moment.
Feature | One morning into it, and so far Bomb Rush Cyberfunk is an eerie act of love
Graffiti soul.
Interview | The definitive Xbox Gamescom interview
Phil Spencer on new hardware, price drops, mid-gen refreshes - and why the company won't ditch Series S.
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Digital Foundry | Immortals of Aveum on PC: a demanding game with big hardware requirements
Unreal Engine 5's new features look beautiful, but require serious kit.
-
Captain's Log | Will Starfield capture the little details that give space its wonder?
Endless POSSibilities.
-
Feature | Might & Magic: Clash of Heroes is still the most elegant and instructive meanie in all of games.
Fuse looking at you, kid?
-
Digital Foundry | Inside Immortals of Aveum: the Digital Foundry tech interview
Behind the scenes on the first non-Epic game to ship with all Unreal Engine 5 next-gen features.
-
Interview | The definitive Xbox Gamescom interview
Phil Spencer on new hardware, price drops, mid-gen refreshes - and why the company won't ditch Series S.
-
Interview | The future of PowerWash Simulator, and developer FuturLab
"What do we need to do to get the Millennium Falcon?"
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Interview | EA Sports FC 24 boss on sportswashing, engagement, and Gen Z football fans
"Our role is to provide players with exactly what's going on in football."
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Opinion | Sony's lack of first-party focus left PlayStation Showcase feeling like a letdown
Three years in, PS5 has an unclear roadmap of all-important exclusives.
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VR Corner | 11 most wanted PSVR 2 launch titles that would make our VR dreams come true
Head in the clouds.
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Preview | Fret not puppet fans, Lies of P has fixed its dodge
And why Neowiz is taking on FromSoftware.
-
Preview | Sonic Superstars is classic Sonic, but fundamentally flawed in multiplayer
Leave Tails behind.